webglapi
Overview
WebGLRenderingContext
属性
canvas
drawingBufferHeight
drawingBufferWidth
方法
activeTexture
attachShader
bindAttribLocation
bindBuffer
bindFramebuffer
bindRenderbuffer
bindTexture
blendColor
blendEquation
blendEquationSeparate
blendFunc
blendFuncSeparate
bufferData
bufferSubData
checkFramebufferStatus
clear
clearColor
clearDepth
clearStencil
colorMask
compileShader
compressedTexImage2D
compressedTexSubImage2D
copyTexImage2D
copyTexSubImage2D
creatBuffer
createFramebuffer
createProgram
createRenderbuffer
createShader
createTexture
cullFace
deleteBuffer
deleteFramebuffer
deleteProgram
deleteRenderbuffer
deleteShader
deleteTexture
depthFunc
depthMask
depthRange
detachShader
disable
disableVertexAttribArray
drawArrays
drawElements
enable
enableVertexAttribArray
finish
flush
framebufferRenderbuffer
framebutterTexture2D
frontFace
generateMipmap
getActiveAttrib
getActiveUniform
getAttachedShaders
getAttribLocation
getBufferParameter
getContextAttributes
getError
getExtension
getFramebufferAttachmentParameter
getParameter
事件
WebGL2RenderingContext
getProgramInfoLog
getProgramParameter
getRenderbufferParameter
getShaderInfoLog
getShaderParameter
getShaderPrecisionFormat
getShaderSource
getSupportedExtensions
getTexParameter
getUniform
getUniformLocation
getVertexAttrib
getVertexAttribOffset
Powered by
GitBook
getUniform
results matching "
"
No results matching "
"